Xbox One Backwards Compatibility games: New titles to launch end of March; Xbox head explains lack of new playable games

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Players subscribed to the Xbox One Backwards Compatibility program have to wait until the end of the month to see if new game titles will be made available. However, a new update for the service was recently announced by the management.

According to Express, director of Xbox Program Management Mark Ybarra revealed during the Xbox Spring showcase in San Francisco, California that accessing the feature has been made easier. “Instead of having to go to Xbox.com or boot up their 360, they’ll be able to do this way [Through the Xbox Store]. It will only stock Backward Compatible games on Xbox One,” he said.

The online store also allows players to pick and choose among the games listed for this year that have 137 selections with some some popular titles including “Halo,” “Assassin’s Creed II,” “Sonic the Hedgehog,” “Doom,” “Gears of War,” and “Prince of Persia.”

For those who may be wondering why it seems to take some time before new titles are released for the service, Xbox head Phil Spencer revealed that the process is not easy, “[It’s a long process] especially when you’re working with third-party games. If you put out something and it’s not running well, it will reflect negatively on the publisher. So we want to get approval from the third-parties before we release them.”

“You also have to make sure it runs well in backwards compatibility mode. We have one of our testing team run through every level of the game, just to make sure that there is nothing not working exactly the way we expect,” he added.

With games like “Fallout 3” already on the roster, other hoped-for titles such as “Skyrim” and “Grand Theft Auto” may take more time as Spencer further elaborated that some of the games are big, and it is the publishers’ right to make sure that their title is playable as well as the original version.

“We’ve shifted away from releasing 10-20 games a month, like we were doing, because people were asking for them more frequently. So we decided we’d just release them when they’re done. We’ll just release them ongoing. We’re probably close to 140 games now and it continues to grow. I feel good about that number,” he concluded.