Ever since Bethesda announced that they would be releasing a remastered version of “The Elder Scrolls V: Skyrim,” there had been questions among fans and players as to why the game company had decided to remake the said game and not the older games in the series, like “Oblivion” or perhaps even “Morrowind.”
In a recent interview with GameSpot, Bethesda shed light as to why they chose to do a remaster of “Skyrim,” instead of tackling the other games in the franchise. The game company’s vice president for marketing, Pete Hines, said that while they can also remaster “Oblivion” and other “The Elder Scrolls” games, the amount of work and effort it would entail would be similar to making an entirely new game.
This is due to the big gap in game engines and technologies that the older games in the franchise used in their original release as compared to what Skyrim used. This, according to Hines, would only make the work for other older games too overwhelming.
“Oblivion is 10 years old, so the amount of work for that engine and that tech to bring it and remaster it and do all the things we wanted to do was significant,” Hines explained. “It’s not impossible, but it was mountainous. It was either like, go make an entire new game or do Skyrim.”
Apart from this factor, the decision that was made was also due to the fact that “Skyrim” has been a highly successful game. Ultimately, Hines said that the choice of game to remaster was already quite obvious.
“It just seemed to be a much closer path,” he said. “It was the most successful game that we had ever done before ‘Fallout 4,’ so it already had a huge audience.”
The remastered version of “The Elder Scrolls V: Skyrim” is set to be released for the PlayStation 4, Xbox One, and PC on Oct. 28.