“Tekken 7” is one of the most awaited games that is set to come out next year. Also, the fighting game is considered really popular for its genre. However, players who are waiting for the game are a bit concerned if they will experience the same input lag that they have experienced with “Street Fighter 5.”
Ever since the fifth installment of “Street Fighter” had been released for the PlayStation 4, a lot of players have been complaining to Capcom because they have been experiencing input lag. Capcom for its part has been trying to investigate the concerns of the players.
Gamespot was able to speak to the director of the “Tekken” franchise, Katsuhiro Harada, who shared his thoughts and opinions regarding the issue.
First, he asked, “Since when did everyone become so knowledgeable about input lag? If everyone is so sensitive to this, of course you know exactly how many frames of input lag there were in past titles? I have a feeling many people are just prone to being swayed by popular catchwords. I have a question for everyone. In the 90s, how many frames of input lag did Virtua[l] Fighter have? How about Tekken?”
Harada also mentioned that the players’ concern for input lag did not seem to make any sense. He explained that people wouldn’t have continually played “Tekken 7” at arcades or online if there was a concern with input lag. Harada supported his argument as he stated that there have already been a lot of players from the gaming community who participated in competitions for “Tekken 7.” With this, there haven’t really been any complaints with regard to input lag.
Based on what Harada has said, it seems that there isn’t really anything to worry about in the upcoming game.
Additionally, the game director was asked if there will be more playable characters that it will be included in the game. He mentioned that the characters that were shown during the Electronic Entertainment Expo (E3) last month may not be the final roster. So, there is a possibility that more characters that will be added to the final game or would probably be acquired through downloadable content (DLC).