In a reveal that may get mixed reaction from players, the upcoming Rise of The Tomb Raider will not include a multiplayer mode.
The #128 September 2015 issue of the official Xbox Magazine has an article that talks about the upcoming game Rise of The Tomb Raider, and there, the article casually mentions that multiplayer was “cut” off from the game.
The tagline on a scan image from developer Crystal Dynamics and posted by Twitter user All Games Beta read: “With multiplayer cut from experience, Crystal Dynamics needed to make this core campaign as entertaining as possible.”
The previous multiplayer modes for the 2013 game Tomb Raider mostly had players kill off everyone in the map, or travelling to a certain finish point, or carrying items with them as they progress through the map.
Rise of The Tomb Raider follows the 2013 hit Tomb Raider, as Lara Croft journeys to Siberia and the ancient city of Kitezh, which is believed to have secrets regarding immortality. On the story line of the game, writer Rhianna Pratchett had this to say: “Whether it’s the Holy Grail, the Tree of Life, or eating five-a-day, living beyond our years is one of humanity’s eternal questions. Exploring what that really means, both the pros and cons, is certainly interesting to me as a writer. However, what particularly excited me about this project was helping guide Lara on the next stage of her journey. She’s done things that she didn’t think she was capable of both good and bad and that’s shaken her preconceptions about the person she thought she was. She’s also seen things she doesn’t quite believe and is looking for answers about what those mean for both her and for the wider world. She’s a woman with a lot on her plate.”
Rise of The Tomb Raider arrives November 10, exclusively for the Xbox One and the Xbox 360 consoles.