Capcom recently shared how adding support for a virtual reality (VR) mode has affected the development of the upcoming and much awaited horror game, “Resident Evil 7: Biohazard.”
The game developer admitted that the addition of VR caused a significant increase in development cost, and thus leading the company to invest more for the upcoming title. In an recent investor interview, which was reported by Video Gamer, the Japanese game company revealed that the complexity and innovation needed for developing VR-compatible graphics for the game was one of the factors that caused an increase in cost of development.
“Certain things were required in making the game VR-compatible, such as graphic needs that are more complex than before, thus there was an increase in development investment,” said the company.
However, Capcom also managed to be efficient in developing the aforementioned VR support for the game, as they pulled off the process without having to incur too much additional expenses.
“We believe we have succeeded in optimizing our development process via fundamental technologies including our 3D scanning system, lighting and shading, which allowed us to minimize additional costs while achieving high-quality development,” the company added.
Capcom, however, did not reveal the budget that they had allotted for the development of the upcoming game.
Resident Evil 7: Biohazard” will be the game that will mark the 20th anniversary of the gaming franchise. The game is known in Japan as “Biohazard,” while for the English release of the games in the franchise, it is known as “Resident Evil.” To pay homage to both of these namesakes, Capcom decided to name the upcoming game “Resident Evil 7: Biohazard” for the English release and “Biohazard 7: Resident Evil” for the Japanese title of the game.
The newest “Resident Evil” installment will be released for the PlayStation 4, Xbox One and PC on Jan. 24.