The three-dimensional (3D) replay and “killcam” feature of the massively popular “PlayerUnknown’s Battlegrounds” (PUBG) will become available as the game moves from its early access phase to its official version 1.0. The release, which also introduces vaulting and climbing to the game, is available starting today.
The 3D replay feature was first teased by developer Bluehole back in May and was officially announced at this year’s E3 Expo. With this feature, players who get killed in the game can get a playback showing how their killers were able to outshoot them.
This is made possible by recording everything happening around a player within a one-kilometer radius, even while the game is ongoing. The game stores this information on the user’s computer. When a player dies in “PUBG,” they immediately get a 20-second “killcam” footage, showing a view from behind the player who killed them.
This feature will help players see the events that led to their in-game deaths and should help them improve their playing by showing them the mistakes that they can try to avoid in the future.
Players will also be able to access a longer version of the footage once the match is over. “PUBG” allows players a maximum of 20 recordings to be stored on their computer at one time. They also have the option to lock certain replays to make sure that the game will not overwrite them.
The feature is called 3D replay because once in the replay mode, users will be able to view the action from any angle, from first-person perspectives to free camera, which allows zooming around the battlefield as they choose.
Aside from helping players in the game’s learning curve, the 3D replay feature will also be useful in detecting in-game cheating. The replay provides solid evidence against those who are using third-party codes to get more precise aiming and faster movement, thereby undercutting the “PUBG’s” competitive nature.