'Pokmon GO' news: Niantic still testing Pokmon tracker; spawns and sightings disappear when traveling above 25 mph


When “Pokmon GO” first came out, the game actually had an imperfect but serviceable tracker. However, it was disabled mere weeks after launch. With the tracker gone, Pokmon trainers started turning to third-party apps for their tracking needs. Unfortunately, Niantic didn’t like this and since then, they have been cracking down on these apps.

The developers did say they were working on a tracking system. So, when will it come out? Polygon recently asked Niantic that question and a company representative said the tracker was still being tested.

“Niantic is still testing a new type of tracking that’s geo-locked to San Francisco. At this moment, there is no estimated timeline to potentially rolling it out wider,”

Well, it looks like Pokmon trainers won’t be getting the feature anytime soon. But at least they are working on it. Now, for some good news. Third-party tracking site FastPokeMap will be back online.

The person who developed the app believes that Niantic is actually self-sabotaging “Pokmon GO” by controlling the growth of the game.

“For me, the tracking isn’t the biggest issue with Pokemon GO, it’s all the security measures Niantic is taking in trying to stop people from tinkering with their codebase which in turn hurts the real users.”

In other news, trainers can no longer see spawns and Pokmon sightings while driving. Pokemon GO Hub believes that this feature automatically stops the game from showing sightings and spawns if a trainer is traveling above 25 mph (40 km/h). Tough luck for players taking public transportation. So far, Niantic has not issued an explanation for this change and many players are upset with the lack of communication from the developers.

Forbes contributor Paul Tassi notes that this is most likely a safety feature and not a glitch. He also points out that passengers are getting the raw end of the deal since they can’t enjoy the game even though they are not driving.