‘Pokemon GO’ releases new update, addresses bugs and other tech issues

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A promotional image of the Raid Battles in "Pokemon GO." (Pokemongolive.com)

With the issue-plagued “Pokemon GO Fest” concluded, Niantic Labs is moving forward with its latest “Pokemon GO update.

In a post on the “Pokemon GO” website, the announced that version 0.69.1 for Android and 1.39.1 for iOS are already out. The latest update mostly revolved on fixing a number of bugs affecting gameplay.

Based on the patch notes effective July 28, the update fixed a “motivation decay bug impacting Pokemon with less than 3000 CP.” Furthermore, it has also addressed a bug that causes the game to “freeze after consuming potions too quickly.” Moreover, it has also resolved the problem of the game freezing “after all six Pokemon faint during a Raid Battle.”

In addition, iPhone users should no longer experience crashing while in play. Another interesting update that came with the patch is the return of Team Instinct leader, Spark. Players can recall that Spark went missing and fans had even petitioned for his comeback.

Meanwhile, the woes of the “Pokemon GO Fest” event have not yet ended, apparently. A report from Polygon said that close to two dozen attendees plan to file a suit against Niantic. Their complaint stems from the bad experience they had during the event. Most of the attendees were reportedly unable to play the game because of some technical issues.

The report said that the attendees were looking to reimburse their travel expenses. “He paid to fly out [to Chicago] for the festival, and had to wait for several hours in line, just like most everybody else in order to get in,” said attorney Thomas Zimmerman in reference to one of the complainants.

At the height of the festivities, Niantic offered full refunds of the tickets. The company also gave out $100 worth of in-game credits. In addition, they also gave the Legendary Pokemon, which most of the attendees failed to catch because of the glitch.