'Pay Day 2' news: Overkill apologizes, improvements to game planned

0

Overkill, developer of the game “PayDay 2,” issued an apology and released an update, following the issues that plagued the video game.

On the Steam Community website, producer Almir Listo said, “Players have been angry with us, media have written about us en masse, and our volunteer moderators went on strike. For all the distress we’ve caused the past few weeks, I’d just like to take the time and say that we’re sorry. We’ve done a lot of things right in the past, but these past few weeks we screwed up.”

He has also apologized for not responding to the comments posted by the users. Listo gave his word that they will engage in the discussions and will assign eight Overkill staff to the community section for discussions. He has also committed that forums will be released over the next few weeks and said that this is the first step for the company to engage with their players.

Nonetheless, most fans are still angry and upset with the developers until now. Some are saying that they have totally abandoned the game, while others continue to throw harsh words of skepticism and jeers.

The issue rooted on the micro transactions that the game had over the past weeks. In “PayDay 2,” players need to open a Safe that contains weapon skins that can either be used to upgrade stats or sell in the community for cash. The Safe needs to be opened using a Drill, but to the surprise of the players, it costs $2.5 each. It has outraged players especially after the developers previously assured that they will never add micro transactions in the game. Fans have threatened to go on strike mid-month as they cannot go on with the game’s set up.

Aside from the apology, Listo also discussed in the same statement the other plans that they have moving forward. He mentioned that they will add B-sides soundtrack set to be released on Dec. 3 or 10. He also promised to visit “Peasemaker,” one of the most active Russian players, in December in order to discuss improvements that can be made in the Russian community. Additionally, he will visit California-based modder “I am not a spy” regarding further in-game improvements as well.