'Pac-Man 256' review: Fun, but too short


BANDAI NAMCO Entertainment recently launched the hit mobile game “Pac-Man 256” for the PlayStation 4, Xbox One and the PC (via Steam). The game, straight from its successful release on the iOS and Android devices, brings the retro fun with a twist to the consoles and PCs.

The game was free-to-play on mobile devices when it was released last August. For the console and PC release, BANDAI NAMCO offered the game for a generous price of $5. Unlike in the mobile version of the game, the console and PC version of “Pac-Man 256 ” features a local multiplayer mode with up to four players, which opens up more fun playing with friends. Aside from that, the game comes with 10 different themes, each of them also available for the mobile version but via microtransactions. On the other hand, the console and PC versions of the game do not offer microtransactions.

“Pac-Man 256” was co-developed by Hipster Whale and BANDAI NAMCO Studios Vancouver. The name of the game comes from the infamous glitch on the original “Pac-Man” game that happens once players reach level 256.

On to the reviews, the game’s console version has received a fairly positive response. While it was seen as a remarkably enjoyable game on the mobile release, most of the reviews were similar in their commentary that the game at least considering the console release lacks the element of being a sustainably enjoyable game.

“‘Sameness’ defines ‘256,’” said the review on Destructoid. “It’s ‘Pac-Man,’ with its classic gameplay intact, twisted to the side with an endless runner tint instead of a level-based progression system. It’s good, but could have done much more and built on the killer advancements that were made in ‘Pac-Man Championship Edition DX.’ Maybe that’s expecting too much, because for five smackeroos, you could do a whole lot worse.”

A review on Dual Shockers said: “‘Pac-Man 256’ is fun in short bursts, but has little staying power.”