Nintendo shut down the fan-made 2D adaptation of “The Legend of Zelda: Breath of the Wild.”
The project’s developer, WinterDrake, took to Twitter to announce the bad news, to the disappointment of his fans. “Looks like @NintendoAmerica wasn’t a big fan of Breath of the NES!” read the tweet.
WinterDrake’s “Zelda: Breath of the NES” is an adaptation of the 2D test game that was revealed at the Game Developer’s Conference earlier this year. The test game looked a lot like the original “Legend of Zelda” game, and WinterDrake used the concept as the foundation for “Breath of the NES,” which is an interpretation of the “Breath of the Wild” in 2D.
Last week, someone uploaded a demo of the playable game to itch.io, much to the delight of its fans. It featured opponents, different kinds of collectibles, and a day and night cycle, to name a few.
In the wake of the shut down by Nintendo, WinterDrake confirmed that spin-off project will still continue. However, it will have some major tweaks and changes, said a report from Gamespot. The developer noted that the revised version will be a “bigger, better original version.” It will keep intact all of the design and gameplay from the initial version.
Interestingly, WinterDrake admitted that he already foresaw that Nintendo will certainly ban his game. In another tweet, he said that he deliberately used names and elements that became the cause for copyright issues. When asked by a fan why he decided to do so, he responded by that saying there is “Not much fun to develop something in silence without getting feedback and publicity.”
Other fan-made projects have already tasted a similar backlash from Nintendo. Fan-made projects featuring “Super Mario,” “Metroid 2,” “Zelda,” and “Pokemon” all faced the same fate as “Breath of NES.”