Creative director of the upcoming game “Mass Effect: Andromeda” Mac Walters gave fans a straightforward piece of advice: players need to hold on to their saves after playing the science fiction game. This will ensure that the follow-up content will proceed as the players get to it.
According to Game Rant, despite the fact that BioWare is adamant about repeatedly confirming that “Mass Effect: Andromeda” will not be the start of a new trilogy, they are still prepared to maintain some elements that the fans loved. As such, players are advised to hold on to their save files just in case.
The statement was from a rather lengthy special edition podcast made by the Game Informer. The BioWare creative director also gave light to some of the developer decisions, especially as to how the game’s predecessors will impact “Mass Effect: Andromeda.”
They aim to give the new game a bold ending at the same caliber as the first “Mass Effect” game, and at the same time, they want to give more variations in the narrative, compared to “Mass Effect 2,” in order to ensure that it will not end the same way as “Mass Effect 3.” They want to give the players a more satisfying conclusion in order to improve their overall game experience.
As for the save files for “Andromeda,” it is possible that further sequels in the future will be affected by the decisions players made during the upcoming game. After all, while they do not want the game to be a trilogy, they will still consider it as a series.
Meanwhile, the PC Gamer reports that the “Mass Effect: Andromeda” PC version will have support for native controllers. Regardless, while there are some references from the original trilogy here and there, the game will be a clean break from Shepard’s story.
“Mass Effect: Andromeda” will be released in the first quarter of 2017 for the PC, PS4, and Xbox One.