“Zelda Wii U” is definitely coming out in 2016, and fans are excited for all the promises that Nintendo producer Eji Aonuma has promised for the open world game.
According to an interview with IGN, they took inspiration from “Zelda: Skyward Sword” and incorporated some of the fan feedback about the game to the new game.
“We actually had some feedback from ‘Skyward Sword,’ where people were saying, ‘This is not exactly the ‘Zelda’ game I was looking for, I was looking for a bigger open world.’ Unfortunately, I can’t go into details but I’m hoping to put a surprise, or kind of a twist, on my view of an open world game. I hope that you’ll look forward to it,” he said.
The producer further said that while they could not incorporate all of the fan feedback on the game itself, but they wanted to include as much of what they want to the game.
However, instead of just including their requests in the game development, they want to translate this in a different way to make it a surprise for the fans.
Based on the report, there were some great clips of the game that the company chose not to show during the E3 Expo.
Meanwhile, a post in iDigtalTimes suggested that fans should really expect a gimmick from the “Zelda Wii U” release as its developers always makes sure that there is something unique and different in each new installment. Previous strategies included advanced motion controls and painting like graphics in “Skyward Sword,” the ability to turn into a painting on a wall for “Link Between World,” and “Twilight Princess'” wolf transformations.
Aside from “Zelda Wii U,” it has also been reported that “The Legend of Zelda: Twilight Princess HD” will also come out in 2016.