“Kingdom Hearts” creator Tetsuya Nomura has revealed some interesting news regarding the upcoming third installment of the action role-playing video game from Square Enix.
During a conversation with Japanese magazine Famitsu, Nomura mentioned that the game’s story would be “overwhelmingly big,” and that the massive plot would help tie up the series’ loose ends. He also stated that fans had already played part of the game’s prologue without realizing it.
According to Gamepur, Nomura said he was worried about how to handle such a huge story, and that he intentionally divided the plots of the game when it got too big. He said, “It’s not that I’ve spread the story out, perhaps it’s more that I’ve separated the parts that would have ruined [Kingdom Hearts 3’s] tempo if they were told then. In fact, [Kingdom Hearts 3] is overwhelmingly big, so it’s not that content has been shaved off, and it’s something I’ve worried over how to handle.”
During the conversation, Nomura also talked about other role-playing games he has worked on and how he wanted to make the introduction of “Kingdom Hearts 3” as short as possible so that players can enjoy the adventure right away when they start the game.
Gamenesia reported Nomura mentioning that story-wise “Kingdom Hearts 3D: Dream Drop Distance” and the upcoming “Kingdom Hearts 0.2: Birth by SleepA Fragmentary Passage” will serve as the prologue to “Kingdom Hearts 3.” He said that in his head Kingdom Hearts 3 actually begins at “Kingdom Hearts 3D.” This would explain why the introduction sequence in “Kingdom Hearts 3” would be quite short.
Nomura also said that he has been “thinking very precisely about how to make sure both those who have been with the series for a long time and those for whom this will be the first KH title will be able to follow along.” Of course, players would still have to play all “Kingdom Hearts” titles to understand the full extent of the story.