Gameplay demos in last week’s Gamescon 2015 reveal that there are two teams of Spartans in the storyline for Halo 5: Guardians.
According to IGN, the Blue Team led by Master Chief, a character that has repeatedly appeared in Halo’s expanded universe, will be joined by Fireteam Osiris led by Jameson Locke.
Locke had appeared in the Halo: Nightfall TV series.
Instead of being on the same team, IGN revealed that Fireteam Osiris has been tasked with capturing Chief’s Blue Team. This is after the team was declared Absent Without Leave or AWOL by the UNSC.
The game will unfold according to the two team leaders’ perspectives.
IGN also revealed that there will be new abilities for the Spartans in Halo 5: Guardian’s multiplayer mode. According to 343 Industries’ Josh Holmes, the new abilities include: Ground Pound, a heavy drop executed from above, and Clamber, which allows players to grasp on to ledges.
Holmes, IGN said, also pointed out that AI team members will always support the player in Halo 5: Guardians and there will not be scenes where the main player is alone even though a cutscene was previewed in Gamescon where Master Chief was separated from Blue Team.
For the first time in the franchise’s history, the fifth Halo game received a less harsh rating from the ESRB.
According to Geekwire, Halo 5: Guardians is the first title in the five-game franchise to have received a ‘Teen’ rating from the video game rating body.
The article the noted that all the other four titles in the series have all been rated as ‘Mature’ by the ESRB, although GW also pointed out that there is virtually no difference between the description for Halo 5: Guardians compared to its four predecessors.
Forbes also criticized the new rating by the ESRB, because it will not have an impact. The article also pointed out that, even if Halo 5: Guardians was rated as Mature, parents who don’t understand the rating system could still purchase these games as gifts for their children.