'Halo 5: Guardians': full achievement list issued by 343 Industries


343 Industries, developer of the upcoming “Halo 5: Guardians” released the complete Achievements, which will be available on launch, consists of 65 different awards, and when completed will be a total of 1000 Gamerscore.

“Since the Xbox 360 era, Xbox Live Achievements have provided an extra bit of joy for players of all walks, from those who loved to attempt the impossible, to others who enjoyed a stroll off the beaten path,” 343 said. “Needless to say, in order to underpin your next Halo experience with Xbox Live’s simple symphony of satisfaction, you’ll be tasked with tackling the toughest campaign challenges, commanding your team in creative ways, collecting valuable ONI intel, making magic in multiplayer, showing Warzone who’s boss, and much, much more.”

The list of achievements consists of the most basic ones like completing Missions, clearing maps, defeating bosses, to the easiest and to the hardest ones to accomplish.

Finding and claiming all Intel in the game will award the player the “Hunt The Truth” achievement, equivalent to 40 Gamerscore points. Finishing the game on Heroic difficulty also awards 40 Gamerscore points, and unlocks the “Heroes Rise” achievements.

Feeling like a pro? Finish the game on Legendary difficulty and unlock the “Forging a Legend” achievement, with 60 Gamerscore points. Feeling like a real legend now? Clear the game on Legendary difficultyall aloneand get the highest Gamerscore award for a single achievement on the game: “Lone Wolf”, for 100 Gamerscore points.

In a  Games Radar interview with the Official Xbox Magazine, 343 Industries studio head Josh Holmes talked about the game’s new co-op mechanic, how it came to be, and more about the new “Halo”.

Apparently, the idea for the four-player co-op started by the time of “Halo 4″.”We were winding down on Halo 4 and thinking about moving to a new console, and we had already planned some of the technological upgrades that we wanted to make to the engine,” said Holmes. “And early on we started talking about the types of stories that we wanted to tell and the experiences that we wanted to create, and we really wanted to focus on a much more sociable experience, especially in our campaign.”

This gave birth to the squads in “Halo 5″the Blue Team led by Master Chief, and Fireteam Osiris led by a new character, Agent Locke.

“I think co-op has always been a big part of Halo’s campaign, but in the past it’s sort of been treated as a completely separate experience, where you just have three other clones of the Master Chief running side by side,” Holmes said. “The narrative breaks down. One of the big creative goals that we had for Halo 5 was to bring that into focus and support it through the story.”

“Halo 5: Guardians” comes to Xbox One on October 27.