Valve has not confirmed nor denied the speculations that its much-awaited role-playing game, “Half Life 3” may never happen.
After teasing what could possibly be the closest logo fans have seen since assumptions that the game’s development started getting traction in the rumor mill, the developer has not commented directly on a definite release date.
In order to help curb the anticipation, game enthusiasts may get their hands on the upcoming “Lost Squad,” a fan-made Source Engine RPG based on the established story of Half-Life 2.
According to its Steam page, the version will continue with the events after Episode One, with the player getting the character of Barney Calhoun. The plot chronicles his adventure after leaving City 17’s train station and before Citadel is put into ruins.
As the narrative progresses, Barney must battle against Combine and get into a quest to bring the crowbar back to his best friend, Dr. Gordon Freeman. In the end, the game may also explain Barney’s absence in Episode Two.
Despite being unofficial, projects like Lost Squad is probably the result of the long waiting time for Half Life 3. Moreover, the parkour-heavy iteration is in line with what writer Marc Laidlaw of Valve had stated previously when a fan asked him why he does not want to publish Half Life as a book or a comic.
He answered that the story cannot exist in other form or outside of the game, “The story is created through the process of trying to figure out how to best use the features of the engine within the interesting set of constraints it poses. The story is part of the game. It doesn’t exist as a separate script that is handed off to game designers which they are expected to somehow make compelling through puzzles and combat… the story develops while trying to solve the problem of how to make a fun game,” he said.
No date has been mentioned for the release of Lost Squad.