The acclaimed role-playing video game (RPG) series “God of War” is an RPG which explores ancient mythologies from various regions, and recent reports say it could feature Egyptian or Mayan cultures in its future installments.
“God of War” director Cory Barlog recently revealed plans to incorporate the Egyptian and Mayan ancient mythologies in the future adventures of Kratos, the franchise’s protagonist.
“The Greek games were the Greek era of ‘God of War,’” said Barlog. “Moving on, the next mythological belief system he interacts with became the Norse era of God of War. But we may end up going on to the Egyptian era and the Mayan era and so on and so forth.”
The franchise spent a lengthy eight years in a setting built around ancient Greece, releasing six titles exploring the region’s rich history and mythology.
This year, the franchise is set to release a brand new installment, this time moving to Norse mythology. It is not yet clear how long Sony plans to keep the video game series within the realms of Norse mythology, but with the talks of new regions for future games, it’s possible that “God of War” may move away from the complicated world of Norse mythology sooner rather than later.
With the change in setting comes a change in personality in the protagonist Kratos. Instead of the war-freak, bloodthirsty warrior he once was during the Greek-era games, the main character now has a more cautious and more protective personality, as he will now be traveling with his son, Atreus.
This change in setting and character is where the 2018 title gets much of its appeal, and if the Norse-set title proves to be a successful hit, Sony Santa Monica may decide to reinvent the franchise more often, opening doors for the Egyptian and Mayan-set games to come sooner.
Although no exact date has been revealed yet, “God of War” will be released in the first quarter of 2018.