'Final Fantasy VII' news: Yoshinori Kitase discusses action RPG system, 'Advent Children' graphics


At the PlayStation Experience 2015, Square Enix unveiled the first gameplay footage for the much awaited remake of the PlayStation 1 classic “Final Fantasy VII,” featuring highly detailed graphics on the same classic scenes of the game, as well as a more action-oriented approach to the game.

As part pf the PlayStation Experience event, game producer Yoshinori Kitase talked about the game’s significant differences from the original, as well as the advantages of adapting the classic to the current generation PlayStation 4.

“The hardware itself has evolved since the release of ‘Final Fantasy VII,’ and the games are more real, and real-time based,” Kitase said. “The previous ‘Final Fantasy VII’ was a command-based RPG that utilized active-time-battle. Real-time and GMC are the trends these days. I can’t say the new game is completely action-based, but it has more of that element and real-time than the previous game.”

While the game will slightly stray away from its original and the traditional turn-based fighting system, Kitase also said that the game will not be completely turned into a total action RPS game.

Also, all thanks to the powerful PlayStation 4, the developers were able to reimagine the entire game, with their aim focused on getting the character looks as close as possible in the movie that was based on it. So, players can expect iconic characters like Cloud, Tifa, and Aerith to appear more similar as how they looked in “Final Fantasy VII: Advent Children.”

“The way we harnessed the power of the PlayStation 4 was to maintain the graphic quality of characters like Cloud, Tifa, and Aerith in the movie called ‘Advent Children’ in our game, and this was the starting point,” Kitase said. “So, what we’re aiming for with the ‘Final Fantasy VII’ remake is to have the same quality of these characters in real-time while playing the game, and this is only achievable with PlayStation 4.”

The original “Final Fantasy VII” is now available via backwards compatibility for the PS4. The remake is in development and no release window has been announced as of the moment.