Square Enix recently released “Final Fantasy VII’ for Android devices. The game was first released for iOS mobile devices in August 2015.
As per the application’s page on the Google Play store, the game would need at least 4 GB worth of storage space for the installation process, but only needs about 2 GB worth of storage once the game had been installed.
Square Enix also advised potential players about a bug that occurs in some situations, wherein the only solution is for the player to restart the game. Players were then advised to save as often as they could so as to not lose precious progress should the bug force them to restart the game.
As for the much awaited remake of the original PlayStation classic “Final Fantasy VII” to the current generation console that is the PlayStation 4, it has been a known fact for quite some time now that the game, unlike the original release, would not be developed and released as a single, onetime release. “Final Fantasy VII Remake” game producer Yoshinori Kitase previously discussed this release plan of Square Enix, and he revealed where they got the inspiration to release “Final Fantasy VII Remake” in such a way.
“It will essentially be a full scale game for each part of the multi-part series,” Kitase said in an interview. “In XIII, each instalment told the story from a different angle. It was kind of like approaching an unknown territory in a sense. Whereas with Final Fantasy VII Remake, we already have a preexisting story, so it wouldn’t really make sense if that isn’t encompassed in a multi-part series… So if we’re just looking at each of these parts, one part should be on par with the scale of one Final Fantasy XIII game.”
While the game producer had forewarned that fans would be seeing some changes more specifically, “modernizations” in the remake of the game, he has promised players that these changes would not be too drastic and it would not change the original feeling of the classic game.