Director Hajime Tabata revealed that the map for the highly anticipated game “Final Fantasy XV” will be incomparable to previously released ones.
Talking to Hardcore Games, Tabata shared that the design will not only feature an open world location but it will also take over 100 hours to finish both the side and main missions.
“We are developing and creating a game in which you travel or journey by car, so a certain degree of we did need to create it in a larger scale or a big scale,” the director revealed.
Tabata also shared that this is different from what they have done in the past and even compared to the gameplay of other franchises out in the market.
“We can definitely say that it’s something that’s incomparable, something new, something that you’ve never experienced before,” he added.
Meanwhile, the latest demo unveiled the beginning of “Final Fantasy XV” showcasing a short flash-forward scene with the older version of the protagonists during a fight against an unidentified enemy inside a burning throne room.
Wired notes that the when the screen goes black, two paragraphs appear and they seem to signify the blue screen of text from the first three titles of the “Final Fantasy” series. The first paragraph points to a war between dark and light, and the second narrates the story of four heroes embarking on a quest.
On a related note, the title is said to run on PlayStation 4 between 900p and 1080p in 30 frames per second (fps), while on Xbox One, it will have a resolution range of 765p to 900p with a similar frame rate.
It is speculated that Square Enix may also optimize the game to become playable on the upcoming console, PS4 Pro, as suggested by Tabata previously. However, it remains to be seen how they will take advantage of the upgraded system.
“Final Fantasy XV” is set to launch on Nov. 29 across platforms such as PS4 and Xbox One.