Director and executive producer Todd Howard revealed that the plan to render Bethesda Softworks’ game “Fallout 4” to have a support for virtual reality technology is still in the pipeline.
In an interview with Glixel, Howard, who leads the development of the “Fallout” franchise, was directly asked if the game will become available with the new technology, to which he replied, “We’re trying the VR thing now. We’ll see where it heads.”
Adding that since the premise of VR is being in a big virtual world, the core experience of being inside the universe is through the headset.
“You’re standing in the world of ‘Fallout’ and can go where you want, just that little bit is every bit as cool as you hope it would be. Once we did that, we were like, ‘OK, we gotta see where this goes,'” he teased.
When it comes to the possible reception from the gaming community, Howard said that they are not worried about how many they are going to sell or the size of the VR marketplace as it will sort itself out. Instead, they are focusing on the opportunity to make something unique.
“We’d rather do that than make some other tiny experience. I don’t think that’s what people want from us,” he concluded.
Some fans believe that Howard’s statement rings true as they deem there is no difference whether there are a lot of people vouching for VR games. If a VR version of “Fallout 4” indeed comes to fruition, it is predicted to be a success as they tap into the appeal of having a conventional video game goes beyond its 2D rendering.
It can be recalled that the studio announced the VR version of “Fallout 4” at the Electronic Entertainment Expo (E3) earlier this year. There was also a demo made available but it is deemed to be limited for the time being. Bethesda also shared that they are targeting the release to be in June 2017 with support for the HTC Vive headset confirmed so far.