Earlier this month, Bethesda revealed that they had to postpone their plans to add “Fallout 4” mods for the PlayStation 4 (PS4). This time, the game developer put the blame squarely on Sony. Apparently, Sony would not “approve user mods the way they should work.” PS4 gamers were clearly disappointed with the announcement, but what else could Bethesda do when the company that manufactures the console refused to cooperate.
But it appears the studio has not given up after all. While answering some questions on Twitter, Bethesda’s vice president Pete Hines revealed that they were still going to continue working on mod support for the PS4 console without Sony’s help.
Since Bethesda is still looking for a solution to their problem, PS4 gamers can breathe a little sigh of relief.
Mod support for Xbox One has been out now for months, so it is understandable if PS4 players are starting to feel neglected. Sources say Bethesda is facing problems with the limited storage space on the PS4, which is only 900 MB compared to the Xbox One’s 2 GB. There are also technical issues connected to the game’s display performance on the console and the audio format used.
While Bethesda failed to deliver PS4 mod support for “Fallout 4,” they managed to develop PS4 and Xbox One mod support for “Farming Simulator 17.” But as iTech Post pointed out, work on the simulation game was not as complicated as the problems Bethesda faced on an open world role-playing game like “Fallout 4.”
As of the moment, all PS4 gamers can do is to cross their fingers and hope Bethesda can find a way to solve the complex puzzle they face. Meanwhile, Microsoft continues to ridicule Sony for the mod limitations on the PS4 by highlighting the advantages that the Xbox One has over its rival console.