Four months have passed since the first set of “Fallout 4” mods for Xbox One were rolled out and still no release date has come out for the PlayStation 4 variation. Making things more complicated is the lack of announced timeline to at least let PS4 fans know roughly when they can enjoy their own designated altered version of the title.
Bethesda’s vice president for public relations and marketing, Pete Hines, has been religiously getting on his social media to engage with fans who have queries. Unfortunately, it appears that the company exec cannot reveal too much as the project is still under so many uncertainties making fans more agitated about the current situation.
The latest from Hines’ updates include a Twitter conversation with a bunch of understandably frustrated fans with him basically announcing that he has nothing to say because there is no significant update yet. He also explained that they “don’t control other people’s platforms,” but merely manage it from an outsider’s perspective.
It can be remembered that back in July, Hines somewhat insinuated that the problem was no longer under Bethesda’s jurisdiction but instead was under Sony’s. His newest statements contain the same tone as he reiterates that the evaluation is very much ongoing without any estimated time of being done. And “until evaluation is done there is no way to give a date” for the PS4 mods’ rollout. The version for the aforementioned console was originally advertised to be out in June but it never went live.
Meanwhile, a new patch for “Fallout 4” was also recently released. Update 1.7.15 is not even close to being a massive one but it is important for a more flawless gameplay. It fixes the issue for the “Fallout 4” Nuka-World monorail which has had some problems starting up. It can already be downloaded by PC users via Steam with Xbox One and PS4 gamers having to wait until next week to get a hold of the improvements.