Fans have been waiting for the “Fallout 4” PlayStation 4 mods to be released, as it was thought that Bethesda and Sony were still in discussion on how to implement it. This was previously confirmed by Bethesda Vice President of PR and Marketing Pete Hines, who tweeted back in August that they were working with Sony on “Fallout 4” mod support for PS4 and that the process was “still under evaluation.”
But this month, Bethesda said that while they have been ready to offer mod support on the gaming console, Sony has informed them that they will not approve user mods the way they were intended to work, where users can do anything they want for “Fallout 4” or their other project, “Skyrim Special Edition.”
In a statement on the Bethesda website, the company said, “Like you, we are disappointed by Sony’s decision given the considerable time and effort we have put into the project, and the amount of time our fans have waited for mod support to arrive.”
Bethesda said that they are hoping to look for alternative ways so that user mods can be available for PlayStation gamers.
Though Bethesda has aired their side, many fans have accused the gaming company of signing an exclusivity deal with Microsoft, which resulted in Sony and Bethesda failing to come to an agreement on the “Fallout 4” and “Skyrim” mods. Hines has denied the accusations, saying that the studio wanted to release the PS4 mods some time ago.
“That is absolutely not true,” said Hines about the alleged exclusivity deal with Microsoft. “We would have released mods on PS4 some time ago if it was up to us. We were told no.”
Over the weekend, Hines assured fans that despite this setback, they are doing everything they can to cater to “Fallout 4” PlayStation players.
“I assure you we don’t lack for alternatives,” said Hines in response to a Twitter follower who asked if they have alternatives for the PS4 mods. “We are trying to do the most possible for PS4 players.”