Last week, game developer Bungie released the patch 2.0.2 for their hit shooter Destiny, which introduced microtransactions to the game, as well as applying rebalancing implementations in some weapons. The update also brought back the Iron Banner multiplayer event. However, the update was soon followed by reports from a number of players about bugs and unmet expectations.
Through their Bungie Weekly Update, the game company addressed a number of issues regarding the patch update.
“If you’re manipulating network traffic, or if your connection is so bad that you’re unintentionally compromising the experience of other players, we’ll issue a temporary restriction from all Crucible activity,” the company said, addressing concerns about lag in the Iron Banner event. “The first round of these restrictions went live yesterday. The second wave is happening as we speak. As always, we start small to ensure our tools are properly calibrated, and widen the net as we become more confident that we’re ensnaring the actual perpetrators of shenanigans. Fair Warning: We will also permanently ban repeat offenders!”
Unfortunately from some players that have been expecting it, it turned out that King’s Fall consumables would not be part of the game’s microtransactions, despite game files spotted by some players pointing to it in the past.
“We’re not doing that,” Bungie declared. “Ultimately, the team decided that they didn’t have a place in the game, and cut them from the experience. You’re seeing some dust and echoes from the cutting room floor.”
There are a number of other major changes that were implemented for update 2.0.1 – while some that had been expected were not. However, Bungie reassured fans and players that they will keep an open ear as to what players want and need, and that more updates will be coming in the fututure.
“In all cases, we’re still watching our reports and listening to feedback, and we will continue to react to how things are going.”