The upcoming “Death Stranding” game made quite a noise during both The Game Awards 2016 and PlayStation Experience, but its trailers are not the only things getting the big news. After all, during the TGA, Hideo Kojima announced that he will become Sony’s Guerrilla Games’ “technical partner.”
According to TechnoBuffalo, simply put, Kojima intends to use the same amazing graphics engine that was used in the upcoming game “Horizon Zero Dawn.” During the panel in which Kojima announced the partnership, the managing director for Guerrilla Games, Hermen Hulst, was also present, explaining how the engine will help bring “Death Stranding” to life.
Basically, he said that Decima, the engine used for “Horizon Zero Dawn,” is an evolved engine used in all the Guerrilla games so far. He assures that the engine has taken great strides in improving for the last couple of years, and it is more than just a rendering engine. It seems to be a one-stop package that involves AI, physics, logic, and an entire world creation tool as well. He even went so far as to say that the engine is a statement of philosophy of game development too.
Furthermore, Mark Cerny, the chief architect for PS4 also made a statement against Konami, implying that the game giant’s technology is all Kojima’s work. He specifically said that it is unfortunate for Kojima to leave his technology behind his former employer.
Meanwhile, Game N Guide reports that fans have discovered that a fairly surprising thing happens when both the first and the second trailers are played at the same time. It did not take long until users in Reddit took it upon themselves to unveil it, and the result is that there seems to be an intentional continuity between the two.
“Death Stranding” does not have an official release date yet, but it is expected for it to be released sometime before 2019.