Dark Souls 3 release date confirmed for Japan, director discusses game features

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During the Sony Tokyo Game Show conference, Konami revealed that the release date for Dark Souls III will be on March 24, 2016. The game will be available for Xbox One and PlayStation 4. However, the date is only specified for Japan, where the retail edition will come with a “specially designed map” and a soundtrack. According to Gematsu, a western release date, along with the PC version announcement, will be unveiled soon.

Developer From Software has also announced a network test for the PS4 edition of “Dark Souls 3.” The test will be held from October 16 to 18. Registration is available at the Dark Souls 3 website until October 4.

According to Bandai Namco, “Dark Souls III brings certain story elements to a conclusion but it’s not necessarily the last game in the series.” Director Hidetaka Miyazaki revealed that the game will take aspects from previous games such as Bloodborne, Dark Souls, and Dark Souls 2.

For example, the player can fast travel from the beginning of the game, just like in Dark Souls 2. Miyazaki notes that he wants to make players’ experience convenient. Also taking from its predecessor, Dark Souls 3 will have “New Game+” in which the locations of enemies, weapons, and items are rearranged.

Miyazaki also talked to Game Informer about improvements for the weapons, saying, “I personally think the weapons in Dark Souls 2 break a little to easily. This was implemented intending for the players to try out many types of weapons, but even so, I felt they broke too quickly. However, in Dark Souls 1, they didn’t break enough, and so I’m hoping to find a good balance for Dark Souls 3.”

Additionally, Dark Souls 3 will retain the feature in which hidden walls are unveiled when attacked.

“This is due to my thinking behind this type of feature,” Miyazaki explained, “I like to have coincidences happen during battles, or accidental reveals due to swinging weapons around or randomly shooting arrows. I want to implement this sort of surprise discovery in a natural way when playing the game.”

Some elements from the older games will be omitted. For example, Bloodborne’s bell system will not be implemented Dark Souls 3. Players will instead use summoning signs. Bonfire Asetics from “Dark Souls 2” will also be unavailable.