Bioware’s much-anticipated action role-playing game, “Anthem,” is being delayed to 2019, several months past the originally pegged third-quarter launch of the game.
According to anonymous sources within the studio, the fall 2018 release for “Anthem” was never realistic. However, if Electronic Arts wants to release the game during the 2019 fiscal year, it needs to be launched before March 2019, when game publisher’s fiscal year ends.
There is a belief that “Anthem” will be Bioware’s make-or-break game, and that if the title does not live up to Electronic Arts’ expectations, the future of the studio may hang in the balance.
The delay of the title, which was originally announced at E3 last year, is most likely a result of the caution that the video game studio is observing following the unsatisfactory performance of “Mass Effect: Andromeda,” which was launched last year.
The failure of “Mass Effect: Andromeda,” led to a major restructuring at the Montreal studio of Bioware, with the developers of “Andromeda” reassigned to support the studio’s Edmonton office instead of being trusted with a sequel for the game.
The company’s support for the game was cut just five months since its launch, with no post-launch downloadable content being created for it, unlike the previous titles in the “Mass Effect” gaming franchise.
With the additional time before “Anthem’s” release, Bioware is also looking to avoid the mistakes of recently released, online-based big titles like “Destiny 2” and “Star Wars Battlefront 2,” which suffered from controversies from online features like loot boxes.
“Anthem” is an open-world action adventure game set in a post-apocalyptic world. It features science fiction elements such as mechanized combat suits that players will use to battle various monsters.
Aside from “Anthem,” Bioware is also working on a brand new installment in the “Dragon Age” game franchise. Although details about the yet-untitled game are still scarce, it will reportedly feature new “live” elements to its gameplay.