Android N Developer Preview version now rolling out; features Splitscreen view, enhanced notification, Doze on the go

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The developer preview for the upcoming new version of operating system, Android N, is now available for download.

According to the official site, the firmware can be explored using select devices for now, specifically Nexus 6P, Nexus 5X, Nexus 6, Nexus 9, Pixel C, Nexus Player and an Android One device dubbed as General Mobile 4G. The program is free and equipped with tools developers may need in testing and optimizing their applications. These include hardware SDK and emulator images, latest platform code, giving priority for developer issues, updates over-the-air through beta program, feedback using their issue tracker, and support from the rest of N Developer Community.

When it comes to features, there will be answers to much-requested support for enhanced productivity.

It is revealed that even though Android N is under active development, users may expect to experience having multi-window support. It allows opening of two apps on screen at once for phones and tablets and they can resize the view by dragging the divider between them. For Android TV devices, apps can be in picture-in-picture mode that allow them to continue showing content while the user browse or interacts with other apps.

Moreover, there will also be improvements in notification such as template updates that emphasizes hero image and avatar, bundled notifications which group messages by topic, direct reply for real-time communication, and custom views for headers.

Developers may also use Just in Time compiler for quicker installing of apps, a better Doze mode which can be toggled on when the owner is on the go, and the so-called “Project Svelte” which aims to minimize RAM use by optimizing how apps run in the background.

The company has set milestones before making the final version available to the public. It starts with the initial release of the Developer Preview last March 8, followed by incremental update through beta programs, then final APIs and official SDK with play publishing, near-final system images for final testing and lastly, the final release to AOSP and ecosystem, targeted during third quarter of 2016.